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Particle

pre 1.18

Generate particle effect.



Node Data

Display name

Particle

Internal name

Node_Particle

Inheritances

Node_VFX_Spawner_Base
Node_Particle

Inputs

Node_VFX_Spawner_Base

seed

surface

Particle Sprite

enum

Surface Array

range

Animation Speed

bool

Stretch Animation

enum

On Animation End

bool

Spawn

enum

Spawn Type

trigger

Spawn

int

Spawn Delay

int

Burst Duration

range

Spawn Amount

enum

Spawn Source

area

Spawn Area

surface

Distribution Map

pathnode

Spawn Path

enum

Distribution

float

Uniform Period

range

Lifespan

bool

Directed From Center

rotation_range

Angle Range

rotation_random

Initial Direction

range

Initial Speed

curve

Base Speed Over Time

bool

Rotate By Direction

rotation_random

Initial Rotation

rotation_random

Rotational Speed

curve

Rotational Speed Over Time

vec2_range

Initial Scale

range

Initial Size

curve

Scale Over Time

gradient

Color Over Lifetime

gradient

Random Blend

palette

Color By Index

range

Alpha

curve

Alpha Over Time

surface

Sample Surface

bool

Follow Path

pathnode

Path

curve

Path Deviation

bool

Use Physics

range

Friction

range

Acceleration

range

Gravity

rotation

Gravity Direction

range

Turning

bool

Turn Both Directions

float

Turn Scale With Speed

bool

Collide Ground

float

Ground Offset

slider

Bounce Amount

slider

Bounce Friction

bool

Use Wiggles

vec2

Direction Wiggle

vec2

Position Wiggle

vec2

Rotation Wiggle

vec2

Scale Wiggle

bool

Loop

int

Boundary Data

surface

Atlas

trigger

Reset Seed

Node_Particle

dimension

Dimension

bool

Round Position

enum

Blend Mode

surface

Background

enum

Render Type

int

Line Life

Outputs

Node_Particle

surface

Surface Out